June 07, 2015

Ways to increase storage

Ways to increase storage:
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- All transmog items go into a "wardrobe" which includes all set items and you can choose which set to wear. This idea was fleshed out on the European forums and has gained GM approval. This includes all heirloom items. This is account wide.
- All trinkets and toy like items go into a similar mount/pet page called a toy box. These too are account wide.
- All gathered resources are similarly stored as variables rather than as items. They can be 'pulled' out as items if needed for sale on the AH.
- All tabards are on a tabard page and are also account wide.
- The wardrobe would feature a "weapon rack" where you can collect weapons and store them for transmog too. Like everything else above this is also account wide.

About the only thing that would not go into these account wide pages are grey and white vendor items, and quest items.

Can anyone think of anything else that takes up bank space that could be put into an account wide collection-type page?

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June 02, 2015

The problem isnt their burst

The problem isnt their burst, its the dots on your whole team all game long. A single healer cannot keep his team fully dispelled all game, if a shadowcleave team wants to play scummy with TCCY working as he wants then whats stopping them from playing scummy and just padding the meters with healing and damage whether it scores a kill or not. They dont have to play offensive to top damage for any arena match.best wow gold site

If blizzard for whatever reason decides to go on a TOTAL DAMAGE/TOTAL HEALING win basis for the new TCCY your just going to see more abuse by the classes that can put more damage out than all other classes (affliction warlocks/unholy deathknights)

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May 30, 2015

I didn't imply otherwise

I didn't imply otherwise. The statement was made about necrotic strike, and whether it is relatively stronger with increasing healing debuffs.
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I never made a statement about other forms of damage.

I agree with this, just pointing out the logical error of relative vs. actual.

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May 26, 2015

That is what every shadow sight spawn will become

That is what every shadow sight spawn will become.

Do you really want that?
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It turns "Rogues remaining hidden while the enemy team searches, blowing spells that need to be blown to properly engage" into "Enemy team awaits ambush or shadow sight spawn to end the match in the first 3 minutes because of a change intended to completely gut a single class."

If they want to do this they might as well give every rogue spec a Shadow Dance so we won't be completely useless in completely straight fights.

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May 23, 2015

think that a cross-section of top-end

No offense, but I can't imagine what would make you guys think that a cross-section of top-end PvP players would be qualified to advise on any issues other than "top-end PvP". I'm sure buy cheap wow gold there are a great many players that have much more experience (both in-game and professionally) with online communities, reward structures/incentives, and game design than these people do.

This seems more like an attempt to generate some interest/excitement than a legitimate attempt to get anything done.

Oh well, it's nice that PvP is getting any attention at all I suppose.

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May 18, 2015

I know exactly what I'm saying

I know exactly what I'm saying. You don't look at Arena as a single, stand-alone game outside of the rest of WoW, or the rest of competition in the world. You compare and contrast it, and you criticize it where it needs to be criticized, and you praise it where it needs to be praised.
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I am trying to be as objective as possible about this, while still offering my personal opinion and perspective. And I would appreciate it if your response to my earnest efforts was something other than a "Shut up."

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May 13, 2015

You do know that I live in Texas

You do know that I live in Texas, my time is Central and my server is Central - and even though you merged me with PST servers - I'm still CST, right?
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Please take into consideration that. I don't usually care for maintenance times but it's lame to see it extending to 1pm because you're not content on the servers that you're not even playing. I am, and I like the servers I've been merged with (nor do I feel like I need additional ones, but I'm willing to accept that.)

I'm also willing to accept that some of these servers, because they are PST, have raid times that are from 11pm-1am weekdays for me. I'm willing to accept that things like this won't change, because it's not fair to ask other people to adjust stuff because YOU thought it was a good idea to put us in this situation in the first place.

Furthermore, just please understand what time zones are. Not everyone has their house (or HQ) in California.

Posted by: fffsfds at 07:21 AM | No Comments | Add Comment
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May 03, 2015

I don't get why on earth arent the

I don't get why on earth arent the draenei getting updated from the start. This expansion is all about them (and orcs).
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I mean, sure, the older races NEED the facelift, but how many people actually play female dwarves? How many people play draenei? SPECIALLY draenei females?

I mean... priorities, people. Blizzard.

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April 27, 2015

Bash with all due respect

Bash, with all due respect, you're comparing the popularity of two small islands to something you think will translate to an entire continent. Most people didn't even really enjoy being grounded while leveling in MoP, but we blew through it mostly to get access to end game and our flying mounts. Now, we won't even have access to those. What's next, no raids for the entire release of an expansion?cheap Wow Gold eu

This is an absolutely asinine idea. I don't know who's it was, but that person should maybe learn that we don't spend all this time and money (REAL money in some cases) on mounts that fly just to be told that we won't be able to use them for several months.

Posted by: fffsfds at 11:55 AM | No Comments | Add Comment
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April 22, 2015

You forgot Leatherworking

You forgot Leatherworking.

As someone who leveled 2 leatherworkers (and helped someone level one) to get around the ridiculous daily cooldowns on the 553 pieces, I can safely say that using Exotic Leather to get 1-600 like you can with Ghost Iron would have been really freaking nice.
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Especially since despite numerous changes to 1-300 crafts, they still left in absolutely lame recipes, especially those taking Hides and the Fel Scales in Outland.

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April 17, 2015

Only class ive ever felt overwhelmed

Only class ive ever felt overwhelmed with is affliction warlock, but it became part of the fun.
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Personally i think having 30+ keybinds is great fun and is one of the things that keeps the game interesting.

P.S. Warriors think they have too many abilities? You can pretty much make a one button dps macro. wat iz gcd?

Posted by: fffsfds at 09:46 AM | No Comments | Add Comment
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April 13, 2015

Spending the last two weeks complaining

Spending the last two weeks complaining about the no flying thing. This one was made by me (I tired to have it as troll-less as possible):

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(PS: the third post is where my main issue is).

(I know, I know: Juju quit whining).

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April 08, 2015

While this is true of most games

While this is true of most games, there is always that one exception ..buying wow gold safe. EvE online. In that game just about EVERYTHING you use is player crafted. Mind you, the game was designed with this in mind, so it is also something of a rarity in that it has the most functional economy of any MMO I've ever encountered.

That said, for WoW at least, crafted gear does, and perhaps should, take a back seat to raid gear. The reason for that is that it keeps the games main "loop" working as desired: kill mobs, get better gear, become stronger, kill stronger mobs, get even better gear, lather rinse and repeat ...

The primary thing to remember about this is that the player that actually does the content is the one that gets the gear. Crafting BoE gear necessarily breaks this tenet, and is therefore not as desirable because it breaks the game loop above.

Posted by: fffsfds at 11:23 AM | No Comments | Add Comment
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April 03, 2015

I'd actually like to take the time to mention

Daxx in <of the Forums> confirmed.

I'd actually like to take the time to mention <of the Forums>. I was too shy to get in on the previous one <General Discussioners> but wanted to make sure that I took the plunge this time around.
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Well, it's a lot of fun! Very social, I've had the pleasure of meeting some of the people whose comments have kept me entertained for years now, and even though I haven't been brave enough to go in the vent I very much enjoy just typing in the gchat.

(I'm Mofojar!)

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March 31, 2015

Now do the EXACT same process all over again

Now do the EXACT same process all over again, but this time importing Raid Boss HP/Ability/Damage into a sheet for each raid's cheap Wow Gold eu level, and divide that into parts relative to the stat-weights that contribute to character stats for each piece of gear. (Ex: Boss does 50k melee hits unmitigated; imagine Raid Boss is wearing Helmet-through-Trinket gear, apply the gear stat-weights of 3x for helm, 1x for wrist, etc) to identify how much of the boss's "imaginary" gear contributes to that 50k melee hit.
- Now nerf the boss's HP/Ability/Damage at the EXACT IDENTICAL ratio that was applied to the Unsquished vs Squished gear to each individual boss's "imaginary gear" that contributed to that 50k melee hit based on the data collected.
- Because the "stat squish" impacts different levels differently, you calculate the boss's nerf at the gear level appropriate to their original, live, playable form (one that does not and has not changed since each boss launched).
- Now give each individual (unique) player that enters each raid, a passive, invisible, stat/HP/damage modifier that increases at the EXACT SAME ratio per level that their gear stats did in the squished vs unsquished gear spreadsheets.
- FINALLY .... multiply/divide all data for each boss to account for currently live "raid-wide buffs/debuffs", like the 30% ICC buff, etc.

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March 27, 2015

be bothered to turn their computer on

To actually get on and not be a lazy-body who can't even be bothered to turn their computer on.
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One of my resolutions is to get Insane in the Membrane and Loremaster. I already hit 3000 quests so... /shrug

Oh and above all, to get a new computer for gaming. My current one that I got less than 2 years ago gives me 1fps in LFR. FFS. I can't even gear up without looking at a screen that freezes every five seconds! Better than that time I got 0fps...

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March 23, 2015

Yes. I am permanently banned

Yes. I am permanently banned from the forums. Also Really !@#$ty forum etiquette. Triple posting and calling 2300 players bad? Tell you what, because I'm a nice guy I'm offering to play with you and teach you a lot about the game and how to act on the forums.
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Adam#11862

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March 19, 2015

Basically the funny thing is most

Basically the funny thing is most of the streamers on Tichondrius, which caused a huge number of "fanboys" to transfer to Tichondrius... came from Blackrock.
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Blackrock was "the" Tichondrius during WotLK. Then the streamers went to Tich ally in Cata, so a ton of people followed, making Tichondrius an Alliance heavy realm. When MOP came around the streamers went Horde, and the realm became a very Horde heavy realm.

It'd be funny if the streamers went back to Blackrock and caused the whole follow the streamers phase again.

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March 16, 2015

players get a standard armour value based on their class

Instanced PVP:

1. Disable all gear. Players get a standard armour value based on their class.World of Warcraft Gold
2. Create pvp specs for each class. What happens in pvp can stay in pvp.
3. Remove resilliance and pvp power. There should be no need for these.
4. The maps could have power up locations which would be contested for control.
5. Allow the purchase of moderate buffs (scrolls/potions) from pvp vendors for use in the next instance.

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March 13, 2015

Anyone notice practically all the twinks

Anyone notice practically all the twinks at 74 are Prot Paladins, Blood Dks, and Prot Warriors... How can that bracket even be fun gold wow with those class/spec combination being so highly played.

Do yourself and the community a favor and level to 90.

Posted by: fffsfds at 11:54 AM | No Comments | Add Comment
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