October 31, 2014

guilds can be a wonderful resource

Now, I know you're a bit dismissive of the idea, but guilds can be a wonderful resource, as well as a lot of fun! Simply because you've encountered a few unhelpful players in your journeys doesn't mean that all players behave similarly.cheap Wow Gold eu In fact, I'd argue that most players are kind, fun-loving, helpful people, and having a guild full of individuals with which to communicate and explore content together can be invaluable. Don't write off the possibility completely. Look outside the box. Keep your options open. Etc.

Extremely long post short: Everyone learns in different ways, and it's possible that another method suggested in this thread might work out better for you than having to rely on party chat. Just the same, they might not work, and that's okay. Don't be afraid to try them out, though. You never know, you could find that an alternative is more enjoyable.

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October 29, 2014

for everything on top of that?

So now its confirmed that the SS/CoS 'buff' is nothing, how do you explain nerfing 50% of my damage by 25%, and then losing 5% agi for everything on top of that?

I do play an Unholy DK Assassination Rogue and Survival Hunter in heroics,buy Wow Gold eu and other than Ranged having easier mechanics, its blatantly obvious that Survival is not nearly as OP as people may think.

Furthermore, my ilevel332 DK was just under my 344 Hunter, and now I fear I got nothing left in this class.

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October 27, 2014

most certainly worth the time

Running "normals" is most certainly worth the time. Not only do you get the prerequisite gear to run heroics (and yes, 333's are fine for heroics), but you also get the experience of the boss fights best wow gold (most are not that different from their heroic counterparts).

Normals > Heroics > Raids

It's the natural progression of the game. You're supposed to run normals first.

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October 23, 2014

Some things I can answer for you

Some things I can answer for you, somethings would take far more time and explanation that I'd probably care to give.

Ghostcrawler is World of Warcraft Gold a designer so doesn't have to take things to designers necessarily, but takes things to his team to discuss. He also reads these forums along with the other developers. So the process isn't quite as linear as you think. Sometimes we take things to them, sometimes they see something and bring us some information to share out to you.

1.) How much time is spent on these forums? Lots. As much as we can, but we have other duties too that can sometimes take us away from them.

2.) Is there a mandatory time spent? No. We don't mandate the time spent. It's just not necessary since it's a part of our jobs. We spend what time we can so that we're on top of the current topics and discussions.

3.) What constitutes something as noteworthy? That depends on too many variables to simply define it for you.

4.) In what format do you submit forum "buzz", suggestions, etc

This varies. It could be an email, a phone call, in person, a meeting, instant messages, etc. We communicate with each other on a constant basis.

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October 21, 2014

disc priests across several different forums

Judging from the amount of outraged disc priests across several different forums, I don't think this change will be implemented, or if it IS implemented, it will either be reverted or significantly reduced/altered to be reasonable.

Honestly, a 33% gold wow  increase to mana cost almost feels like we're being trolled. Such a large nerf for a problem that has so many vastly superior and far more elegant solutions. I have to wonder how much time was spent discussing the possible changes before this was the conclusion the devs came to. more...

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October 17, 2014

This is already the norm

Bashiok, one of the issues is that many players are already switching specs on an encounter by encounter basis. This is already the norm. If you don't want that to occur, it's too late to stop it. Having more than 2 specs just means that you aren't limited to just PvP and PvE, and you can keep cheap wow gold up with the players who already have 2 PvE specs.

Tanks already have to switch to a dps spec for one tank fights. Hunters already switch pets based on the needs of the groups, which is akin to respeccing. Healers already respec to dps when there are too many heals in the raid or when it makes sense to have fewer healers based on fight mechanics. Rogues already change their weapon poisons based on the encounter mechanics.

The fact is that encounter min/maxxing is already the norm. Making respeccing time-consuming doesn't change that. It just makes the process more annoying. Having the ability to tailor your character to suit the encounter, if anything, enhances the depth of the play, because we have to make meaningful decisions about each fight.
Bashiok, one of the issues is that many players are already switching specs on an encounter by encounter basis. This is already the norm. If you don't want that to occur, it's too late to stop it. Having more than 2 specs just means that you aren't limited to just PvP and PvE, and you can keep up with the players who already have 2 PvE specs.

Tanks already have to switch to a dps spec for one tank fights. Hunters already switch pets based on the needs of the groups, which is akin to respeccing. Healers already respec to dps when there are too many heals in the raid or when it makes sense to have fewer healers based on fight mechanics. Rogues already change their weapon poisons based on the encounter mechanics.

The fact is that encounter min/maxxing is already the norm. Making respeccing time-consuming doesn't change that. It just makes the process more annoying. Having the ability to tailor your character to suit the encounter, if anything, enhances the depth of the play, because we have to make meaningful decisions about each fight.

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October 15, 2014

PvP and haven't started raids yet

Lucky break for me. I've been spending all of patch 4.0.6 doing PvP and haven't started raids yet

With the changes that Patch 4.1 bring to my spec (I'm prot, through and through),buy wow gold I won't be doing PvP anymore so that makes it a perfect time to do raids again.
Always nice to see a bright side to things.

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October 13, 2014

a good example of where optional bosses can cause conflicts

Heroic Halls of Origination is a good example of where optional bosses can cause conflicts. In retrospect, we feel that it may have been better to require players to kill all four Wow Gold of the "top" bosses -- Isiset, Ammunae, Setesh, and Rajh -- to get credit for their random Heroic dungeon rewards (instead of just Rajh). While we don't yet know if retrofitting the dungeon or the random dungeon reward requirements is the best course of action, we've learned a lot from watching groups, reading your feedback, and just playing ourselves. We’re definitely keeping those lessons in mind as we develop future content and if we do make any changes, we'll be sure to let you know.
Heroic Halls of Origination is a good example of where optional bosses can cause conflicts. In retrospect, we feel that it may have been better to require players to kill all four of the "top" bosses -- Isiset, Ammunae, Setesh, and Rajh -- to get credit for their random Heroic dungeon rewards (instead of just Rajh). While we don't yet know if retrofitting the dungeon or the random dungeon reward requirements is the best course of action, we've learned a lot from watching groups, reading your feedback, and just playing ourselves. We’re definitely keeping those lessons in mind as we develop future content and if we do make any changes, we'll be sure to let you know.

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October 10, 2014

so they should be difficult right now

But that's exactly Zarhym's point. BWD, BoT, etc, are the current "last tier" euwowgold of raiding and so they should be difficult right now.

When Firelands comes out and people can buy tier 11 with JP, they'll begin to outgear the encounters and will be able to do the current raids with less skill or coordination.

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October 08, 2014

As the popularity of the Guild Advancement

As the popularity of the Guild Advancement system continues to rise, we realize an increasing number of players feel that the experience of finding an adequate guild continues to be daunting. To address this, we’re introducing an all-new Random Guild Finder! Players may use this new feature to queue for automatic guild placement.euwowgold.com You’ll be placed with a random guild at the click of a button, allowing you to partake in whatever content they may or may not be doing. After being placed, you’ll receive a cooldown which will not allow you to leave the guild, or for them to remove you from the guild, for fourteen days. Get to know your new friends! We’re sure they’ll enjoy getting to know you. If the guild you’re automatically placed in does not exist on your current realm you’ll be automatically charged for a paid realm transfer and moved there.

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