March 16, 2015

players get a standard armour value based on their class

Instanced PVP:

1. Disable all gear. Players get a standard armour value based on their class.World of Warcraft Gold
2. Create pvp specs for each class. What happens in pvp can stay in pvp.
3. Remove resilliance and pvp power. There should be no need for these.
4. The maps could have power up locations which would be contested for control.
5. Allow the purchase of moderate buffs (scrolls/potions) from pvp vendors for use in the next instance.

Posted by: fffsfds at 04:36 AM | No Comments | Add Comment
Post contains 88 words, total size 1 kb.




What colour is a green orange?




10kb generated in CPU 0.0088, elapsed 0.0235 seconds.
34 queries taking 0.0171 seconds, 72 records returned.
Powered by Minx 1.1.6c-pink.