March 31, 2015
Now do the EXACT same process all over again
Now do the EXACT same process all over again, but this time importing Raid Boss HP/Ability/Damage into a sheet for each raid's cheap Wow Gold eu level, and divide that into parts relative to the stat-weights that contribute to character stats for each piece of gear. (Ex: Boss does 50k melee hits unmitigated; imagine Raid Boss is wearing Helmet-through-Trinket gear, apply the gear stat-weights of 3x for helm, 1x for wrist, etc) to identify how much of the boss's "imaginary" gear contributes to that 50k melee hit.
- Now nerf the boss's HP/Ability/Damage at the EXACT IDENTICAL ratio that was applied to the Unsquished vs Squished gear to each individual boss's "imaginary gear" that contributed to that 50k melee hit based on the data collected.
- Because the "stat squish" impacts different levels differently, you calculate the boss's nerf at the gear level appropriate to their original, live, playable form (one that does not and has not changed since each boss launched).
- Now give each individual (unique) player that enters each raid, a passive, invisible, stat/HP/damage modifier that increases at the EXACT SAME ratio per level that their gear stats did in the squished vs unsquished gear spreadsheets.
- FINALLY .... multiply/divide all data for each boss to account for currently live "raid-wide buffs/debuffs", like the 30% ICC buff, etc.
- Now nerf the boss's HP/Ability/Damage at the EXACT IDENTICAL ratio that was applied to the Unsquished vs Squished gear to each individual boss's "imaginary gear" that contributed to that 50k melee hit based on the data collected.
- Because the "stat squish" impacts different levels differently, you calculate the boss's nerf at the gear level appropriate to their original, live, playable form (one that does not and has not changed since each boss launched).
- Now give each individual (unique) player that enters each raid, a passive, invisible, stat/HP/damage modifier that increases at the EXACT SAME ratio per level that their gear stats did in the squished vs unsquished gear spreadsheets.
- FINALLY .... multiply/divide all data for each boss to account for currently live "raid-wide buffs/debuffs", like the 30% ICC buff, etc.
Posted by: fffsfds at
05:34 AM
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